How Much RAM Does an Enshrouded Server Need?

Darius N.
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491+ Satisfied Customers

Enshrouded’s voxel terrain system makes it hungrier than most survival games. Unlike tile-based worlds where the map loads in predictable chunks, Enshrouded tracks destructible terrain, player-built structures, and environmental changes across a large open world. All of that state lives in memory.

The good news is that server requirements are predictable once you understand what drives usage. Here’s the short version:

PlayersRAMBest for
1-24GBSolo or duo, light exploration
3-46-8GBSmall group, casual building
5-88-10GBActive group, moderate bases
9-1210-12GBLarge group, complex builds
13-1612-16GBFull server, heavy exploration

If you’re hosting for a small friend group (4-8 players), 8GB is the sweet spot. That’s what we recommend at WinterNode and what most of our Enshrouded customers run. Read on if you want to understand why - or skip to the plans section if you just want to pick and go.

What actually eats RAM in Enshrouded

Player count gets all the attention, but it’s not the whole story. The official specs say each player adds about 100MB - which is true but misleading, because the indirect effects of more players matter more than the direct overhead.

Player count

The server idles at roughly 4.4GB with no one connected. Each player adds around 100MB directly. On paper, a 16-player server only needs about 6GB. In practice, it needs a lot more because of everything else players cause to happen.

World exploration and loaded terrain

This is the big one. Enshrouded uses voxel-based terrain that’s fully destructible and modifiable. As players spread across the map, the server has to track the state of every region they’ve touched. A fresh world with two players sticking to one area is light. Eight players exploring in different directions, each uncovering new biomes and clearing fog - that’s a different workload entirely.

The terrain system is also why RAM usage tends to grow over time. A server that ran fine on 6GB during the first few sessions may start feeling tight after 20+ hours of play as more of the world gets loaded and modified.

Base building and voxel modifications

Every block placed, removed, or reshaped is tracked server-side. Small bases barely register. But Enshrouded attracts builders - and a group that’s spent dozens of hours constructing elaborate bases across multiple locations will push memory usage meaningfully higher than a group that’s focused on combat and progression.

Mods

Enshrouded’s modding scene is still growing, but mods that add content, modify terrain behavior, or expand crafting systems add to the baseline memory footprint. A modded server typically idles 1-2GB higher than vanilla. If you’re planning a modded setup, budget at least 2GB above what you’d pick for the same player count in vanilla.

Here’s how WinterNode’s plans map to common Enshrouded setups. All plans are $1.99/GB/month with no CPU limits - your server gets the processing power it needs without throttling.

Your situationPlanMonthly costWhy this works
Solo or duo, light play4GB$7.96Bare minimum - fine for short sessions, tight for long ones
3-4 friends, casual6GB$11.94Comfortable for small groups without heavy building
4-8 players, active group8GB$15.92Recommended. Handles most servers well
8-12 players, big builds10GB$19.90Headroom for larger groups and complex bases
12-16 players or modded12GB$23.88Full server or modded setups
16 players, heavy mods16GB$31.84Maximum headroom for the most demanding configs

Tip

You can upgrade your plan at any time from the client panel. Upgrades are prorated - you only pay the difference for the remaining billing cycle. Start with what you need today rather than over-provisioning for scenarios that may not happen.

Signs you need more RAM

RAM issues in Enshrouded show up differently than in most games. Because the voxel engine is doing so much, the line between “RAM problem” and “something else” can be blurry. Here’s what to look for.

Symptoms that point to RAM

  • Server performance degrades gradually over long play sessions (terrain accumulation)
  • Lag gets worse as more of the world gets explored, even with the same player count
  • The server crashes or becomes unresponsive after hours of building
  • Performance tanks when multiple players are building in different locations simultaneously

Symptoms that point to something else

  • Lag spikes during combat but smooth otherwise - this is usually CPU, not RAM
  • Rubber-banding or desync for specific players - likely a network issue between that player and the server
  • Poor performance immediately on a fresh world - check your server startup parameters before assuming it’s hardware

Info

Enshrouded is still in Early Access with a 1.0 release planned for Fall 2026. Performance characteristics may shift with major updates. If a patch significantly changes server requirements, we’ll update this guide.

Getting started

Enshrouded hosting at WinterNode starts at $1.99/GB. An 8GB server - our recommended starting point for most groups - runs $15.92/month. No CPU limits, no hidden fees, no player slot restrictions. Enshrouded’s maximum is 16 players per server regardless of plan.

Every server includes NVMe storage, automated backups twice daily with 45-day retention, DDoS protection, and instant setup. If you’re coming from self-hosting, you’ll also skip the headache of port forwarding, firewall configuration, and keeping the server process running.

Get your Enshrouded server →

If you’ve already ordered and need help getting connected, check out our connection guide. Our support team plays these games - if something’s not working right, open a ticket and you’ll get someone who actually understands the problem.

Frequently Asked Questions

Most Enshrouded servers run well on 8GB of RAM. The server process idles around 4.4GB with roughly 100MB added per player, but world exploration and base building push real-world usage higher than the idle baseline suggests.

4GB is tight. The server process alone uses about 4.4GB at idle, so 4GB works for 1-2 players doing light exploration but will struggle during extended sessions with heavy building or combat.

Yes. Each player adds roughly 100MB of RAM, but the bigger impact is that more players means more explored terrain and more bases - both of which increase memory usage beyond the per-player overhead.

Only if you're running a full 16-player server or using heavy mods. For groups of 4-8, 8-10GB handles the game comfortably. 16GB is future-proofing for large groups or modded setups.