Move an existing world to your WinterNode server. Use SFTP: it handles worlds of any size, where the File Manager caps out at 100MB. Bringing an existing world over is a common first step when you move to Minecraft server hosting with WinterNode.
Upload with SFTP
- On your PC, find your world folder. It must contain a
regionfolder andlevel.datdirectly inside it, not in sub-folders. Optionally compress it into a.zipto speed up the transfer. - Connect to your server with an SFTP client.
- Drag the world folder (or the zip) into the remote side of your client.
- If you uploaded a zip, open File Manager, click the kebab menu next to it, select Decompress, then delete the zip.
- Continue to Set the world name.
Getting your world files
- Aternos: log in, go to Files, open your world folder, and click Download.
- Another host: look for a Files or FTP section in its panel.
- Singleplayer: your worlds are in
%appdata%\.minecraft\saves\on Windows.
Set the world name
- Open File Manager and edit
server.properties. - Set
level-nameto the exact name of your world folder. - Save, then start your server.
The server looks for a folder named world by default. Spigot-based servers also create world_nether and world_the_end.
Moving a world between Vanilla and Spigot? The format has to be converted first. See Spigot & Vanilla World Formats.
Frequently Asked Questions
Log into your Aternos panel, go to Files, open your world folder, and click Download. You'll receive a zip file you can upload directly to WinterNode.
At minimum, your world folder must contain a region folder and a level.dat file. Additional files vary by game version and server software.
If your world folder has a name other than 'world', update the level-name property in server.properties to match.





