- What Save Files to Back Up (and Where They Are)
- Which Config Fields Get Reset by Major Patches
- Pre-Update Checklist
- How to Identify Save Incompatibility Before It Ruins a Session
- Post-Update Verification Steps
- Recovery Procedure When Saves Break
- Option 1: Restore from backup and roll back the server version
- Option 2: Wait for the hotfix
Pocketpair ships updates fast. That’s mostly good news, but it comes with a real operational cost: some patches silently reset your server config, and the bigger ones can break save compatibility entirely. If you’ve been running a Palworld dedicated server for a while, you’ve probably already felt this.
This guide covers the full update workflow: what to back up, where those files live, how to spot save incompatibility before it ruins a session, and how to recover when a patch goes sideways. We’ve run Palworld servers through multiple breaking patch cycles at WinterNode, and this is the process that works.
What Save Files to Back Up (and Where They Are)
The most common mistake is backing up only Level.sav. That file holds world data, but it’s not the whole picture. A complete backup means copying the entire WorldGUID folder.
Your saves live here:
- Linux:
Pal/Saved/SaveGames/0/{WorldGUID}/ - Windows:
Pal\Saved\SaveGames\0\{WorldGUID}\
To find your WorldGUID, list the contents of Pal/Saved/SaveGames/0/. There will be one folder with a long alphanumeric name — that’s it.
Here’s what’s inside that folder and why each file matters:
| File | Contents | Why it matters |
|---|---|---|
Level.sav | World terrain, base structures, placed objects | Core world data - losing this means losing your map |
LevelMeta.sav | Save schema version, world metadata | Version mismatch between this and the game binary is the first signal of incompatibility |
LocalData.sav | Server-local state, spawn data | Needed for a complete restore |
WorldOption.sav | In-world settings overrides | Overrides certain INI settings for existing worlds |
Players/{PlayerUID}.sav | Per-player inventory, stats, Pal collection | One file per player — back up the entire Players/ subfolder |
Warning
Do not skip the Players/ subfolder. A world restore without player save files means every player logs in with a fresh character — no inventory, no Pals, no levels. Always copy the entire WorldGUID folder, not just Level.sav.
Which Config Fields Get Reset by Major Patches
Palworld patches — particularly major version bumps — have a documented pattern of overwriting PalWorldSettings.ini with defaults or blanking specific fields. You need to know which ones to check after every update.
Config file locations:
- Linux:
Pal/Saved/Config/LinuxServer/PalWorldSettings.ini - Windows:
Pal\Saved\Config\WindowsServer\PalWorldSettings.ini
These are the fields most commonly reset:
; Server identity - frequently blanked on major patches
ServerName=
AdminPassword=
ServerPassword=
; Network/RCON - often reverted to defaults
RCONEnabled=False
RCONPort=25575
MaxPlayers=32
; Balance multipliers - silently reset on schema-changing patches
ExpRate=1.000000
PalCaptureRate=1.000000
DeathPenalty=All
WorkSpeedRate=1.000000
PalStomachDecreaceRate=1.000000
PlayerStomachDecreaceRate=1.000000
PalEggDefaultHatchingTime=72.000000
bEnableInvaderEnemy=True
bEnablePlayerToPlayerDamage=FalseDanger
AdminPassword gets blanked by certain patches. If you don’t catch this, your server is running without admin authentication until you notice. Check it explicitly after every update — not just the settings you remember changing.
WinterNode Users
If you’re hosting on WinterNode, server name, admin password, server password, RCON port, and max players are managed through the server options panel — not directly in PalWorldSettings.ini. These settings are preserved by the control panel through updates, so you won’t need to re-check or re-enter them after a patch.
Keep a text file with your working config saved somewhere outside the server directory. After any update, diff it against the current INI. The two minutes this takes has saved us from multiple headaches.
For a full walkthrough of each setting, see the Palworld configuration guide.
Pre-Update Checklist
Do these steps in order, every time, before applying a Palworld patch:
- Read the patch notes. Pocketpair’s patch notes call out save migration warnings when they exist. Look for mentions of “save compatibility,” “migration,” or “schema changes” before doing anything else.
- Announce downtime. If other players are on the server, give them warning. A save that’s flushed mid-session can corrupt.
- Perform a clean shutdown. Use RCON or your panel’s stop button — not a kill or force stop. Palworld needs to flush saves to disk properly. A hard kill can leave
Level.savin a partial write state. - Verify save flush timestamps. After the server stops, check the last-modified timestamps on
Level.savand the files inPlayers/. They should match your shutdown time. If they don’t, wait or restart cleanly before proceeding. - Copy your backup. Copy the entire
Pal/Saved/SaveGames/0/{WorldGUID}/folder to a dated location outside the server directory. Example:palworld-backup-2026-04-15-pre-update/. - Note your current server version. Check
Pal/Saved/Logs/PalServer.logor your panel for the current build number. You’ll need this if you have to roll back via a Steam beta branch. - Copy your config. Save a copy of
PalWorldSettings.inito the same backup location.
Tip
Keep 2-3 dated backups, not just the latest one. If a breaking change is only discovered after a session of play, you want a pre-update backup that predates the corrupted data — not one that already includes it.
If you’re on WinterNode, the backups guide covers the automatic backup system and how to trigger manual backups before major patches. One-click backups from the control panel cover most of this in one step.
If you’d rather not manage pre-patch backup routines manually, WinterNode’s Palworld hosting includes built-in backups.
How to Identify Save Incompatibility Before It Ruins a Session
When Palworld loads a save, the startup logs tell you what’s happening. The log file is at:
Pal/Saved/Logs/PalServer.log
Info
On WinterNode, the live server log is accessible directly from the control panel console. You don’t need SFTP access to monitor startup output.
Watch for these strings during startup after a major patch:
SaveGame— general save loading activity, normal on its ownmigration— the server is attempting to migrate save data from an older schema to the new oneincompatible— the save schema cannot be migrated; this is the bad oneLevelMeta— version mismatch messages often reference this file specifically
If you see migration messages but the server loads successfully and gameplay looks normal, the migration worked. If you see incompatible or the server crashes during world load, the save cannot be read by the current binary.
Before letting players connect after a major update:
- Check the log for the strings above
- Connect with a secondary account before sharing the IP
- Confirm structures, Pals, and inventory are present before giving the all-clear
Player .sav files and the world file can be independently incompatible. A world that loads fine can still spawn players with blank characters if the player save schema changed. Test both.
Post-Update Verification Steps
Once the server is running and the logs look clean:
- Connect and confirm the world loads at the correct state — structures intact, Pals in bases, no terrain resets.
- Check your
PalWorldSettings.iniagainst your saved config copy. Look for every field listed in the section above. - Verify
AdminPasswordis set. Test it with an RCON connection or in-game admin command before assuming it works. - Confirm
MaxPlayersis correct — a reset here lets more players in than your server is sized for. - If
bEnableInvaderEnemywas set toFalsefor performance reasons, confirm it’s stillFalse. This setting can materially affect server performance, so verify it after updates if you changed it intentionally. - Check
ServerNameandServerPassword— a blank server password means your server is publicly accessible.
For help applying the update itself on WinterNode, see how to update your Palworld server.
Recovery Procedure When Saves Break
If you’ve confirmed save incompatibility and the server cannot load your world, you have two paths.
Option 1: Restore from backup and roll back the server version
This is the cleanest recovery if you need the server back up immediately.
- Stop the server completely.
- Copy your pre-update backup back to
Pal/Saved/SaveGames/0/{WorldGUID}/, overwriting the current files. - Roll back the server binary to the previous version. On Steam: right-click Palworld Dedicated Server, select Properties, then Betas, and choose the previous version from the dropdown. On WinterNode, contact support — we can assist with version pinning and rollback.
- Restore your pre-update
PalWorldSettings.ini. - Start the server and verify the save loads on the old binary.
This keeps your world intact while you wait for Pocketpair to ship a hotfix or migration tool.
Option 2: Wait for the hotfix
Pocketpair often follows major breaking patches with hotfixes fairly quickly. If your backup is intact and the rollback process feels risky, waiting is a valid option. Check the Palworld Steam news hub and the known issues page for migration tool announcements.
Do not attempt to manually edit .sav files to force compatibility. Palworld’s save format is binary, and manual edits will corrupt the data further.
Keeping a Palworld server stable through Pocketpair’s update cadence is mostly about having a repeatable process before each patch, not firefighting after. Get the backup habit in place and you’ll survive any patch cycle.
On WinterNode, backups are built into the control panel with one-click access to your backup history. If something goes wrong, restoring to a clean pre-update state takes under a minute. At $1.99/GB, a 4GB Palworld server runs $7.96/month.
Frequently Asked Questions
All save files live under Pal/Saved/SaveGames/0/{WorldGUID}/. The folder contains Level.sav, LevelMeta.sav, LocalData.sav, WorldOption.sav, and a Players/ subfolder with one .sav file per player UID. Back up the entire WorldGUID folder, not just Level.sav.
These are the fields we've seen reset most often after major patches: ServerName, AdminPassword, ServerPassword, RCONEnabled, RCONPort, and MaxPlayers. Balance multipliers like ExpRate, PalCaptureRate, and DeathPenalty are also commonly affected. Keep a saved copy of your config and compare it after every update.
On Steam, right-click Palworld Dedicated Server, go to Properties, then Betas, and select the previous version branch. Combine this with restoring your pre-update backup. On WinterNode, contact support - we can assist with version pinning.
No. Minor patches and hotfixes usually load existing saves without issues. Major version bumps - particularly those changing the world generation, Pal data, or save schema - are the ones most likely to cause incompatibility. Always back up before any update, but a broken save is not guaranteed.






Palworld