serverconfig.xml Settings Reference

Complete reference for every important 7 Days to Die serverconfig.xml setting with recommended values by playstyle.

Last updated: March 20, 2026

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This is a reference guide for the most important settings in your 7 Days to Die server’s serverconfig.xml file. Settings are organized by category with defaults and recommended values.

Editing serverconfig.xml

On WinterNode, you can edit serverconfig.xml through:

  • File Manager - Navigate to the root directory in your Game Control Panel, find serverconfig.xml, and edit in-browser
  • SFTP - Connect via SFTP and edit locally

After making changes, restart the server for them to take effect.

Server Settings

SettingDefaultDescription
ServerName”My Game Host”Name shown in the server browser
ServerDescription""Description shown in the server browser
ServerPassword""Password required to join (blank = no password)
ServerMaxPlayerCount8Maximum simultaneous players
ServerPort26900Game connection port (TCP)
ServerVisibility20 = not listed, 1 = friends only, 2 = public
EACEnabledtrueEasy Anti-Cheat. Must be true for crossplay, false for mods
ServerAllowCrossplayfalseEnable crossplay with PS5/Xbox. Requires EAC on

World Generation

SettingDefaultDescription
WorldGenSeed”asdf”Seed for procedural world generation
WorldGenSize6144Map size (4096-10240). Larger = more RAM needed
GameName”My Game”World save name. Changing this loads/creates a different world
GameWorld”RWG”RWG (Random World Gen) or a pre-made map name like “Navezgane”

Gameplay Settings

SettingDefaultDescription
GameDifficulty20 (Scavenger) to 5 (Insane). Affects zombie HP/damage and loot
PlayerKillingMode30 = no PvP, 1 = allies only, 2 = strangers only, 3 = everyone
DayNightLength60Real minutes per in-game day
DayLightLength18In-game hours of daylight (out of 24)
XPMultiplier100XP gain percentage (50 = half, 200 = double)
LootAbundance100Loot spawn amount (50 = half, 200 = double)
LootRespawnDays7Days before looted containers respawn
AirDropFrequency72In-game hours between airdrops (0 = disabled)
DropOnDeath10 = nothing, 1 = everything, 2 = toolbelt only, 3 = backpack only, 4 = delete all
DropOnQuit0Same options as DropOnDeath, triggered on disconnect

Blood Moon Settings

SettingDefaultDescription
BloodMoonFrequency7In-game days between blood moons
BloodMoonRange0Random variance in days (0 = exact, 2 = +/- 2 days)
BloodMoonWarning8In-game hour when the sky turns red (warning)
BloodMoonEnemyCount8Max alive zombies per player during blood moon

See our blood moon performance guide for tuning recommendations.

Zombie and Spawn Settings

SettingDefaultDescription
MaxSpawnedZombies64Global maximum zombies on the server at once
MaxSpawnedAnimals50Global maximum animals on the server at once
EnemySpawnModetrueEnable/disable zombie spawning entirely
EnemySenseMemory60Seconds zombies remember a player after losing line of sight
BlockDamagePlayer100Player block damage multiplier (%)
BlockDamageAI100Normal zombie block damage multiplier (%)
BlockDamageAIBM100Blood moon zombie block damage multiplier (%)

Performance Settings

SettingDefaultDescription
ServerMaxAllowedViewDistance12Max chunk view distance. Lower = less server load
MaxQueuedMeshLayers1000Mesh generation queue size. Lower if lag is constant

Land Claim Settings

SettingDefaultDescription
LandClaimSize41Protected area size (blocks) around a land claim
LandClaimDeadZone30Minimum distance between land claims
LandClaimExpiryTime7Days before an offline player’s claim expires
LandClaimOnlineDurabilityModifier4Block durability multiplier when owner is online
LandClaimOfflineDurabilityModifier4Block durability multiplier when owner is offline

PvE Casual

<property name="GameDifficulty" value="2" />
<property name="PlayerKillingMode" value="0" />
<property name="LootAbundance" value="125" />
<property name="DayNightLength" value="90" />
<property name="BloodMoonEnemyCount" value="8" />

PvE Hardcore

<property name="GameDifficulty" value="4" />
<property name="PlayerKillingMode" value="0" />
<property name="LootAbundance" value="75" />
<property name="XPMultiplier" value="75" />
<property name="BloodMoonEnemyCount" value="12" />

PvP

<property name="GameDifficulty" value="2" />
<property name="PlayerKillingMode" value="3" />
<property name="LandClaimOfflineDurabilityModifier" value="4" />
<property name="ServerMaxPlayerCount" value="16" />

For more detailed explanations of each preset, see our server settings blog guide.