Move a singleplayer or co-op Palworld world to your WinterNode dedicated server by uploading the world folder and pointing the server at it.
Find Your Local Save Files
- On your PC, press Win+R
- Type
%LOCALAPPDATA%\Pal\Saved\SaveGamesand press Enter - Open the numeric folder (your SteamID64) inside
SaveGames - Note the alphanumeric world folder name, for example
99A85AE9F67946D4A2CCC7F3F5556DF0. You will need this name later - Compress that world folder into a
.zipfile
The world folder contains Level.sav, LevelMeta.sav, LocalData.sav, WorldOption.sav, and a Players/ subfolder with one .sav per player. Keep the folder name unchanged when you upload it.
Generate the Server Save Directory
The server has to start once before Pal/Saved/SaveGames/0/ exists.
- Log in to the Game Control Panel and select your server
- Click the green Start button and wait for the status to show Online
- Click Stop to bring the server back down before uploading
Upload the World to WinterNode
- Confirm your server is stopped
- Connect to your server with SFTP. The File Manager has a 100MB upload limit and most Palworld worlds exceed it
- Navigate to
Pal/Saved/SaveGames/0/on your server - Upload the
.zipyou compressed earlier into that directory - In the Game Control Panel sidebar, click File Manager and open
Pal/Saved/SaveGames/0/ - Click the kebab menu next to the
.zipfile and select Decompress - Delete the
.ziponce the world folder is extracted
You should now see your world folder (the alphanumeric name from earlier) inside Pal/Saved/SaveGames/0/. The folder created by the server’s first run is sitting next to it. Leave it alone for now. The next step tells the server which world to load.
Point the Server at Your World
- In the Game Control Panel sidebar, click File Manager
- Open
Pal/Saved/Config/LinuxServer/GameUserSettings.ini - Find the
DedicatedServerName=line (press CTRL+F to search) - Set its value to your world folder name, for example
DedicatedServerName=99A85AE9F67946D4A2CCC7F3F5556DF0 - Click Save
Optional: Remove WorldOption.sav
WorldOption.sav carries your singleplayer settings (XP rate, death penalty, etc.) and overrides the server’s PalWorldSettings.ini. If you want the server’s config to control the world instead:
- In the File Manager, open
Pal/Saved/SaveGames/0/<your-world-folder>/ - Delete
WorldOption.sav
Start and Verify
- In the Game Control Panel, click Start
- Connect to your server in Palworld using its IP and port
- Confirm your bases, Pals, and chests are present
Your server should now load your existing world. Other players’ characters appear when they reconnect.
Recovering the Host Character
In a singleplayer or co-op save the host’s player file is Players/00000000000000000000000000000001.sav. On a dedicated server, that ID never matches the new GUID Palworld assigns the host, so the host is forced to start over.
The community tool palworld-host-save-fix patches the host’s .sav file to use the new GUID. The general workflow:
- Have the host log in once on the dedicated server to create a new
.savinPal/Saved/SaveGames/0/<world-folder>/Players/ - Note the new GUID from the file name
- Run the fix script against
00000000000000000000000000000001.savwith the new GUID - Replace the new
.savon the server with the patched file and restart
This tool is community-maintained and not supported by WinterNode. Always back up Pal/Saved/SaveGames/0/ before running it.
Still Not Working?
If your world doesn’t load after import, contact our support team with:
- Your Server UUID
- The name of the world folder you uploaded
- The current value of
DedicatedServerNamefromGameUserSettings.ini - Any errors from the server console after starting
Frequently Asked Questions
No. Palworld assigns the host a different player GUID on a dedicated server, so the host has to recreate their character. The world, bases, Pals, and other players' characters carry over normally. Community tools like palworld-host-save-fix can patch the GUID if you need the original host character.
Press Win+R and enter %LOCALAPPDATA%\Pal\Saved\SaveGames. Inside is a numeric Steam ID folder, and inside that are world folders with long alphanumeric names like 99A85AE9F67946D4A2CCC7F3F5556DF0.
Skip it or delete it after uploading. WorldOption.sav stores your singleplayer settings and overrides the server's PalWorldSettings.ini, which is rarely what you want.






Palworld